Final Blog
Finished the renders and have uploaded the site. Very happy with the mental ray renders and the panorama, not pleased with lightstudio which is unfortunate but at least I have learnt some very helpful things during the process. Jason and Ants renders are pretty sweet also, we had an awesome building to work from. Definately a lot more confident with Revit than I was before and 3ds which seemed so foreign to me. If I could do it again I would do it as a summer course so I could devote all my time to it. Guess I'll just have to play around with the programs in my own time and see what they can do.
Labels: gamma, Gamma., Peabody Essex Museum
Bitmapping
The Grand Master Ridwan showed me how to get my materials looking really good with bitmapping, bumping and displacement maps. Took a lot of trial and error but got there in
the end.
Labels: gamma, Gamma., Peabody Essex Museum
Final Renders
team gamma has been working on renders recently, we had been struggling with lightstudio for a little while as everytime we wanted to add materials the programme would crash. The Donn made an appearance in the bbsc room and provided us with information as to why it was crashing. Apparently lightstudio does not like bitmaps. so instead we were shown how to use the calculation method. After this things began running smoothly. We have currently just been tinkering with the final images.
Labels: gamma, Gamma. Peabody essex museum
website
Had trouble during the weekend with the website. Files would load up but then wouldn't connect to the bbsc303.com site. Wasnt sure what i did wrong. asked a few others you had finished they suggested my index.html page was wrong. So re-did this but still no luck.. until today with Sam Curtis, was told that my html files were placed in the wrong place and this caused dreamweaver to look all over the place. The path was incorrect. With a tweks moving files around, renaming etc the file loaded up and the website worked correctly! relief
Labels: gamma, Peabody Essex Museum
Website
Spent the last couple of days working on my website, learning as I go. Had a few problems with making it fit any resolution but am looking into some online tutorials which look promising. Made a new website plan which has helped a lot, ensuring I get everything into the site and have it in a logical order so it is easier to navigate.
Fixed the parts of our model that need to be fixed which we found when we joined our model with the revised levels (the existing levels made the top floor half the height of the bottom floor).
Labels: gamma, Peabody Essex Museum, website
speed renders
On top of playing with the final gather and global illumination. Today has consisted of more test renders. Learning that it is possible to use the computers processors to their full potenetial with the click of box in lightstudio, the time for a semi-high quality render has reduced. With white walls and glass applied, a render took 6mins. By saving the geometry file and multithreading, along with previous experimented settings the rendering time was 4mins. This will save vital time as final handin is getting closer.
Labels: gamma, Peabody Essex Museum
Sence of scale
To help with getting a sence of scale inside the museum the use of desks etc are being added. The following image shows the information desk in the middle of the atrium.

Labels: gamma, Peabody Essex Museum
3ds max tests
Now that the modelling process is practically complete, we are testing to make sure it imports into 3DS max, both 2009 and 9. 3DS max 2009 will be used for the mental ray renders while 3DS max 9 will deal with lightstudio renders.
There are no problems importing into max 2009 as this supports the file format .fbx which can be exported from revit.
As max 9 doesn't open this format, the model will have to be exported using the format .dwg. Sometimes because of unknown reasons, when opening this in max 9 the walls dont match up properly so it possibly will need to be opened and re-saved using autocad.
Labels: gamma, Peabody Essex Museum
Piecing it all together
We have almost finished all our modelling, and today we tried to join the models together. We did do this yesterday but we only joined the files. Today was annoying more than anything, when Ant joined the models only to have Revit crash after he had made the final changes. We are still trying so should have a semi-complete joint model by tonightLabels: gamma, Peabody Essex Museum
Joining
With all of the modelling process complete we are now joining our indiviual building sections together. Having a few problems in reguards to levels, heights and grids being changed from the orginal file so every thing is not matching up but this should be sorted out by the end of the day.
Labels: gamma, Peabody Essex Museum
Catch up
After weeks of getting no where, it has finally cost me, not being able to produce enough for the hand-in. Have been working hard since monday to try and get the model finished and hopefully will be done sunday. Had a few problems with my roof, but after speaking with mike I am now looking at what is essential to showing what I want. Have made progress but has been slow. Gaining momentum everyday which is good. Me and Jason have had a good talking to and are ready to get amongst it!

Labels: gamma, Peabody Essex Museum
hand in
was not able to produce sufficient modelling for the hand in and therefore renders were not complete. After speaking with the Donn i was advised to organise myself quickly or i'd fail the course. i then constructed a timeline and have seen the amount of time we have left, nothing at all. if i work to this timeline i should be able to produce renders etc. which will be used for the final hand in.
Labels: gamma, Gamma. Peabody essex museum
Lights
Staring work on some of the details. the lights, based on a sphere are located in some of the columns about the atrium. According to the images attained, they are all in sets of fours arranged vertically.

Labels: gamma, Peabody Essex Museum
Stair 2
The staircase on the south side of the atrium in now in place, it goes for the ground floor to the 1st floor.

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Atrium
The progress on the atrium is getting there. The northern side is complete with framing and glass in place. Currently working of the other side which is more difficult as it is curved.

Labels: gamma, Peabody Essex Museum
stairs
It has taken a bit of messing around with but finally managed to 'mass' some stairs in place. The finer details of hand rails etc etc are yet to come.

Labels: gamma, Peabody Essex Museum
progressing
After we scaled all the plans and assigned floor level heights in revit the other day, I've been playing around (experimenting) with the massing tool. This is to find out the limitations and process of using the features in the program.
The process of modelling the museum is progessing, today the atrium walls have been the main focus with all just about complete including the walkways.

the before and after shot for todays work
Labels: gamma, Peabody Essex Museum
pretty much starting
so team gamma has just recevied drawings from the interloans, these would have been helpful 3 weeks ago. they are reasonable helpful. we now have a few sections and floor plans. we are currently scaling and aligning all the floors with revit. and will be busy modelling these next few days.
we had a choice out of autoCad and revit, revit came out the winner as we thought we were all comfortable using it and we think we will learn more using this program.
Labels: gamma, Peabody Essex Museum, revit
scaled plans
we are under way using revit to model our museum. so far we have scaled the plans but we are still waiting on some interloan material of some more drawings.
Labels: gamma, Peabody Essex Museum
teamfunkyfresh
So we've found a building which we would like to model.The building is known as the museum of contemporary art, Helsinki, The architect is Steven Holl.


Labels: approval, gamma, NOTAPPROVED, pending, teamfunkyfresh