Modelling
After setting up the images in Revit to scale to work off at an accurate scale, came the modeling part!
First I put in all the exterior walls, floors and then the interior walls. I also at this point added in the site and the stairs, (because I like doing stairs)haha

I then cut out all the doors to each of the rooms, (there were many!) The harder part to model was the slice roof part that had an angled roof. I used a swept blend.

I then extruded out the windows out of the mass wall. I inserted a glass plane and then extruded out the smaller squares. Later I will put mullions around the cutouts to make the window complete.
I then further cut out other windows, and added in the detail of the structural pedestals? (don't know what the word it) along the spline cutout pathway. 
Labels: modelling, Santa Volto de Gesu, Santo Volto di Gesù, Sartogo Architetti Associati
Large window and framework
I have finished the large window and framwork in the chapel. As this is a very important part of our building I wanted it looking as close to the real thing as possible. So to get the framework looking the same I found as good a image as I could on the internet that showed as much of the framework front on. Then I flattened the image in photoshop and imported it into revit. Using the massing tool I then drew around the framework in the image and filled in all the missing parts as possible. This then created the framework that I needed. To get the window pieces in between I copy and pasted the lines from the framework mass and inverted where I had joined them up so it made the pieces in between, easy...
This was the image I flattened and imported into revit.

Labels: modelling, Santa Volto de Gesu, Santo Volto di Gesù
Detailing
We have most of our formwork down and are now working on the detailed areas such as windows, doors, fames etc. There are several doors around this building that share a similar pattern on them and I have massed this up and used extrusions to add in the detail. I have also added the round windows to the east wall and am going to look at adding in the large window and frame in the chapel.

Labels: modelling, Santa Volto de Gesu, Santo Volto di Gesù
Large Sphere
The next stage was to create the large spherical opening in the chapel that house the massive circle window and framework. To do this I used the revolve massing tool to create a large sphere that lined up with the planes. Next I cut it in half along the exterior pathway, then created a smaller sphere extrusion inside it to cut it out. What I was left with can be seen below. From here now I can create the window and framework to sit inside the gap.
Labels: modelling, Santa Volto de Gesu, Santo Volto di Gesù
Building Up
We have traced around our plan to get the correct placement of the walls and it is coming together quite easly. My side of the building which is the large chapel area is fairly easy to get right as there is no level changes within it. However up around the roof areas it is getting a little tricky as I have a roof that is sloping down to three different heights at different angles. To get around this I massed the walls up higher than they need be, then created the roof element and switched to a side on view then cut off the tops of the walls along the roof line. Worked very nice. We now have a roof on the chapel.


Labels: modelling, Santa Volto de Gesu, Santo Volto di Gesù
Ground Plane
To begin with, me and Jess started modelling the surrounding environment of the building. This included all the pathways, stairs and grass areas around the building. Luckily there are no slopes and all the ground work lines up at even levels so we didn’t have much trouble. Although our lack of good images is making it a little tricky as our google earth image shows some of the surroundings to be different to our images. Also the ground floors have been put in so we can start modelling up with the walls etc.

Labels: modelling, Santa Volto de Gesu, Santo Volto di Gesù

Almost finished model and then 3DS file corrupts leaving my model with a sweet grill! Lucky I had been diligent with saving and had a back up
Labels: 3ds Max, modelling, Sigma
Collaboration
Jenny and I have decided to use the import/link feature in Revit, instead of just copying and pasting each others elements, as we did before. This allows us to continue updating each half while keeping the other person up to date.
I've pretty much worked out my camera angles, which are going to roughly follow the strict path of the monastic daily schedule. There are a few problems like the fact the get up at 3:00am when there isn't enough daylight to light the spaces, so some parts won't be 100% accurate. However I'm planning on keeping things as close to the schedule as possible. Detailed plan will be on
my website shortly.
Modelling is still continuing, now that I've figured out where the cameras will go, I know what parts I have to model. Because of the extreme simplcitiy of the building most of the parts will have to be perfect to look right, and small details will make a huge difference.
Labels: andy.r.p, modelling, novy dvur, revit, theta
Grand Rapids Art Museum

After finishing the handin requirements, tonight was spent joining the models as we haven't tried this yet. Firstly I xref'd the models which worked fine. However to edit any of the layers in the imported file I had to change them in the original file. I then tried a simple copy and paste. This worked perfectly and everything is exactly in the right place and the layers are all accessible from the file. Now all that remains is the exterior topography needs to be fixed as the ground plane shown is just for effect at this stage. Along with a couple of extra little modeling parts then the building will be ready for rendering.
Labels: copy, GRAM, modelling, paste, Topography, xref
general update
we have almost finished the basic form of the building; at present working out some of the smaller formwork details. After that we will get into the most complex area of our building; the glass envelope.Labels: DELTA, DELTA_modelling, kunstmuseum stuttgart, modelling

the shape of the building is coming out. still a long way to go
Labels: Atlanta centre for civil and human rights, modelling, revit
Novy Dvur modelling

I have been looking at massing to help create this vaulted ceiling in the dinning room of the monastery. Its been a bit of a learning curve but the results seem really good and I've learnt how useful the massing tool can be. We may find its also the best way to create our door and window surrounds.
Labels: modelling, novy dvur, theta
Novy Dvur modelling
As Andy has posted, we are trying out different options to model our window and door surroundings, rather important as most of our renders will have a window or door present. So while we work individually on our two parts I thought it would be useful to make sure we are both working with the same opening dimensions, hence the picture.
Labels: modelling, novy dvur, theta
Doors in thick walls
Last Tuesday Jenny and I had a discussion with most of the tutors at one stage or another about how to do the cavities and doors in this situation... (if you have any ideas please leave a comment)

There are two problems here. First, the door need to swing into the wall cutaway area. Second, the edges of the cutaway have to taper outwards from the door. Because we need to insert many of these doors, and windows of a similar nature, around the building we thought creating a family that did the whole thing would be ideal.
Although the family could be created to insert the door swing in the wall cutaway we could find no way to get the wall to taper. We tried adding void masses to the family to cut it away but they would not apply to the wall. We also tried modifying the "opening" of the door but it can only be edited in the elevation plan.
I have asked the question on a few online forums so hopefully someone else has figured it out. However, as we may have to compromise, we (thanks to the Jake) have figured out a couple of work-arounds, picture below.
The first involves creating the shape using smaller wall (100mm) and then joining with the thick (1000mm) wall on either side. This looks a bit funny in plan but for rendering purpose will be fine.
The second is a bit stranger. The thick wall is joined to a thin wall set at an angle, this causes it to fit against it creating the shape better. Filling in the gap with another piece of small wall (where the door will sit) seems to work ok. However this technique seems to significantly easier to do on Revit 2010 than 2009.
Both of these ways avoid editing the door family too much, but still are a bit of a fudge and I would prefer to have it all clean.

Labels: andy.r.p, modelling, novy dvur, revit, theta
Modelling Suntory: truss
I've spent a few hours today trying to model the truss for the roof and it's looking good so far..I thought it might have been more challenging but I'm quite lucky that I didn't have to spend more time on that..I had to create a separate file for the truss and then import them into my model..Mike has advised me to group the truss once I've done it..It's a simple 3D truss but I just have to rotate and copy the group to create the truss that I want..So, so far so good..
Labels: modelling, suntory museum, truss
Modelling Suntory : Trouble With Mullions
So far, modelling Suntory museum has been quite a challenge but the biggest challenge I've faced so far is to model the mullions for the glazing..Because the structure was built to be an inverted cone, I could not use the curtain wall tool from AutoCad since they only work for linear surfaces and the glazing surface on this museum is sloping..So after spending some time playing with the model, I came up with the idea of arraying elements,copying the elements I need and experimenting with extrusion and subtraction. I finally managed to model the curtain wall that I wanted and saved it..
But to my horror, the next time when I reopened the last file that I worked on, the curtain wall changed into something else, a block of solids that does not look like curtain walls at all..

What puzzled me was the fact that the horizontal mullions were not affected by this problem..Only the vertical ones that has changed, even though I constructed them in the same way..Or so I think..I was clueless about what is causing this vertical curtain wall layer to change into something else..So I tried remodelling the vertical curtain walls again and saving them, but after 3 times remodelling the same thing, it was starting to get on my nerve..I could not see any other way how I can model the curtain wall mullions other than by arraying the vertical elements of the curtain wall, extruding them and subtracting them with a copy of the cone wall and glazing layer and subtracting other elements of the mullion that I did not want..I've asked around to see if anybody I know knows what is the problem with the model..A friend suggested that it might be a .bak file problem..And the only way to solve the problem is to try and model it the other way..I gave it another try and I was not even sure if it would work but instead of copying the model of the cone, i tried subtracting a copy of the glazing layer and subtracting it with another layer that I made for subtraction purposes..it worked and I saved the model and reopened it again..And it worked! I still cannot work out the cause for the model to behave as it did previously, and I hope that this will not happen again when I'm constructing other parts of the building..But so far I'm quite pleased with how the model has turned out..

Labels: modelling, problem, suntory museum
Grand Rapids Art Museum

Today was spent modelling the lantern parts of the building and the roof. I had to re-model a few walls but now everything is in place and is looking good. Kayla has been working on her section and our building appears to be coming together quite nicely.
The lanterns were modelled using the curtain wall tool. Only the pouter layer of glass has been done so far as there are th 3 layers of glass so there will be 3 curtain walls in that section. I'm looking forward to seeing the images produced with these in place.
Labels: curtain wall, GRAM, lantern, modelling, roof plan
Grand Rapids Art Museum
I have been setting out a few construction lines for us to work from along with aligning the floor plans which we have to work off. I have also attempted to do a basic model of one of the lanterns where the building gets its light. The modelling part went fine but the 3ds part didn't quite go as I would have hoped.
Labels: construction lines, GRAM, lantern, modelling
Grand Rapids Art Museum, Michigan
In regards to modelling our building. There are areas below ground which don't recieve much natural light at all. These areas are used for parking and storage. Is it essential to model these areas or can we model it from the ground up?
Labels: below ground, GRAM, modelling, natural light
Modelling Suntory part 2
I'm starting to model on the harder parts today, which is the flooring..I had to work a lot with copying the main structure and extruding the bits that I don't want from the floor..It took me about four hours to figure all those things out but with a bit of luck I managed to get all the main floors done..The bigger problem is going to be when I have to model the sphere structure inside the cone..I still have no idea how i am going to do it..I'll worry about it another day..
Labels: modelling, suntory museum